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urhb:combat [2018/01/15 12:13] marcs [Weapons and armour] |
urhb:combat [2018/01/21 22:53] (current) daniel [The effect of walls and siege engine resolution] |
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| ==== The effect of walls and siege engine resolution ==== | ==== The effect of walls and siege engine resolution ==== | ||
| - | Walls effect the resolution of melee and ranged combat. Urr has an outer wall and an inner wall. The outer wall has 8 sections (See city map), while the inner wall has 4 sections. As the inner wall was built earlier (by some century), it encompasses the actual citadel of the city and is a bit weaker than the outer wall. For both the inner and the outer wall separate boxes are on the map indicating their current strength. | + | Walls effect the resolution of melee and ranged combat. Urr has an outer wall and an inner wall. The outer wall has 8 sections (See city map), while the inner wall has 4 sections. As the inner wall was built earlier (by some centuries), it encompasses the actual citadel of the city and is a bit weaker than the outer wall. For both the inner and the outer wall separate boxes are on the map indicating their current strength. |
| **The outer wall** | **The outer wall** | ||